Wake in Chains
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Wake in Chains

You wake in chains with no name and no memory — only a blood-stained note and one way out: past the guards.

About this adventure

You wake in a cell with no name, no memory of how you got here, and a blood-stained note in your boot — a message you left for yourself. Escape the guards, slip the tower, and uncover who you were, and who wanted you to forget.

Prologue

You wake to the taste of iron and straw, wrists bound behind you. You don't know your name, this windowless cell, or the two guards dicing for coppers beyond the bars — only that one keeps eyeing you like you're worth more dead. Then your fingers find it, folded inside your boot: a scrap of paper, stiff with dried blood.

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Characters in this adventure

Pick a perspective. Each character shapes how the AI Dungeon Master tells the story.

Stormcaller

Stormcaller

Human · Storm Mage

An old master of lightning who can call the storm down with a word.

Vyrra Sablescale

Vyrra Sablescale

Dragonkin · Shadow Rogue

A dragon-headed assassin who strikes from the dark with blades of purple shadow.

Sylvara

Sylvara

Elf · Ranger

A blonde elven ranger who strikes from the treeline with poison-tipped arrows.

Elara

Elara

Human · Frost Sorceress

A brunette sorceress in blue who bends frost and arcane power to her will.

Fenrik

Fenrik

Human · Druid

A druid who walks the wild with a great bear at his side.

Rhajan

Rhajan

Leonin · Twin-Sword Knight

A towering white lion knight in heavy plate, a longsword in each fist and the strength to break a shield wall.

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